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| dc.contributor.author |
L.Murdoc, Kelly |
|
| dc.date.accessioned |
2026-05-03T09:28:53Z |
|
| dc.date.available |
2026-05-03T09:28:53Z |
|
| dc.date.issued |
2024 |
|
| dc.identifier.isbn |
9781630576783 |
|
| dc.identifier.uri |
http://localhost:8080/xmlui/handle/123456789/41257 |
|
| dc.description |
1 Vol. ( 902 p. ) : ill. ; 26 cm. |
en_US |
| dc.description.abstract |
This essential handbook incorporates an array of easy-to-follow tutorials, covering everything from interface navigation to advanced lighting techniques. Autodesk 3ds Max 2025 Basics Guide begins by introducing you to the user interface and scene navigation, then delves into object manipulation, 3D asset modeling, material application, camera and lighting techniques, rendering, animation, character creation, special effects, and dynamic animation systems |
en_US |
| dc.language.iso |
en |
en_US |
| dc.publisher |
America : SDC Publications |
en_US |
| dc.relation.ispartofseries |
2.740.059; |
|
| dc.subject |
Infographie |
en_US |
| dc.subject |
Conception 3D |
en_US |
| dc.subject |
Modélisation et Animation |
en_US |
| dc.subject |
Autodesk 3ds Max |
en_US |
| dc.subject |
Techniques de rendu |
en_US |
| dc.subject |
Apprentissage logiciel |
en_US |
| dc.title |
Autodesk 3ds Max 2025 basics guide |
en_US |
| dc.type |
Book |
en_US |
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